Most of my experience is in development with Go and Java, alongside online community management. I've worked with a wide range of modern technologies, chosen carefully for the best performance and developer experience.
My role at Stray involved frequent community interactions and consistent gathering of feedback to improve the service we provided and ensure player safety. I was involved in the development of several projects such as back-end APIs, Discord integrations and contributing to core server plugins.
During the time RoyalKits was active, I developed core game functionality and managed cloud infrastructure to allow for changes to be made easily by other project maintainers and community managers.
Using design tools like Figma, I created mockups for the landing page and produced a functional version using modern web technologies.
I created UI mockups and branding for the project, taking into consideration feedback from project managers and adjusting accordingly.